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ABOUT US

OUR STORY

A Filipino creative technology studio

Kamiyon Studio is a multidisciplinary creative technology studio founded in 2024 in Biñan City, Laguna, Philippines.

Built around meaningful interactive experiences

The studio operates as both a creative technology agency and an original IP studio, spanning game development, product development, UI and design, branding, and community programs — with capabilities that include MVP builds, AI-powered features, and educational experiences.

Milestones from founding through the work ahead — drawn from how the studio grew and where it is headed.

  1. 2024

    Learning through competition

    Sherwin Limosnero and Christian Jude Villaber begin building together through game jams, hackathons, and competitions — learning by shipping under pressure rather than waiting until they felt ready.

    Early collaboration and competition work
  2. 2024

    The Kamiyon name is born

    From a school project, the name Kamiyon emerges — kami (“us”) and ’yon (“that”), meaning “that’s us.” The studio takes shape in Biñan City, Laguna, Philippines as a creative technology practice.

    Kamiyon Studio founding moment
  3. 2025

    A multidisciplinary team takes shape

    What began as two game developers grows into a studio of designers, developers, artists, and creatives united by a shared belief: world-class interactive experiences can be built in the Philippines.

    Kamiyon Studio multidisciplinary team
  4. 2025

    Agency craft fuels original IP

    Kamiyon settles into a dual-track model: client services fund the studio while revenue is reinvested into games, educational platforms, and original intellectual property.

    Client craft and original IP work
  5. 2026

    Foundation phase in public

    Phase 1 priorities move into the open: a recognizable brand, clearer internal systems and documentation, and a growing portfolio across games, products, and interactive experiences.

    Kamiyon brand and portfolio foundation
  6. 2026

    Education and community at the center

    Relationships with educational institutions and creator communities deepen, aligning the studio’s work with K–12 learning, Web3 education, and gamified platforms that make learning more engaging.

    Educational and community programs
  7. 2027

    Growth phase begins

    Phase 2 focuses on scaling the agency: expanding the client base, tightening development workflows, strengthening the Kamiyon brand, and building recurring revenue alongside community presence.

    Studio growth and workflow maturity
  8. 2027

    Original worlds take the lead

    Investment in original games and long-form IP intensifies — moving the studio closer to a future where Filipino-made worlds, characters, and educational products become the primary growth engine.

    Original intellectual property development
Paul Yushua Dapilaga
Kien Serapio
Sherwin Limosnero
Christian Jude Villaber
Luis Cabrido III
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